Login: Edit
The module is used to edit login objects. It is able to modify existing entries and to add new ones.
Designation
- Name
- mc.LoginEdit
- Aliases
- LoginEdit
Configuration
- Optionen
- Test mode (
test-mode) - Activates a simulation mode
- Input file (
input) - The name of the file containing the input data
- Add missing entries (
add-missing) - Add entries to LOGIN objects if they do not exist. It works for entries with agent name only.
- Encryption Key (
password-key) - Defines the secret for the password encryptionMögliche Werte: Server (
server), AE Script (ae-script)
description ''''''''''''
The data for the entries is read from a text file. Each line defines an entry that can be applied to several login objects.
<object name pattern>, [<agent/name>, [<type>,]] "<username>", "<password>"
The individual fields:
-
<object name pattern>: A pattern that describes the name of the LOGIN objects to which the entry is to be applied. -
<agent/name>: Defines the name of an agent or a freely defined text in capital letters. If this value is specified, it must match for entries -
<type>: If entries are to be added, the type must be specified. This can either be one of the predefined types (e.g. UNIX, WINDOWS, R3, ...) or a user-defined type -
<username>: The user name for the entry -
<password>: The password for the user. This can also be specified in encrypted form.