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Version: 7.0

Login: Edit

The module is used to edit login objects. It is able to modify existing entries and to add new ones.

Designation

Name
mc.LoginEdit
Aliases
LoginEdit

Configuration

Test mode (test-mode)
Activates a simulation mode
Input file (input)
The name of the file containing the input data
Add missing entries (add-missing)
Add entries to LOGIN objects if they do not exist. It works for entries with agent name only.
Encryption Key (password-key)
Defines the secret for the password encryptionMögliche Werte: Server (server), AE Script (ae-script)

description ''''''''''''

The data for the entries is read from a text file. Each line defines an entry that can be applied to several login objects.

<object name pattern>, [<agent/name>, [<type>,]] "<username>", "<password>"

The individual fields:

  • <object name pattern>: A pattern that describes the name of the LOGIN objects to which the entry is to be applied.

  • <agent/name>: Defines the name of an agent or a freely defined text in capital letters. If this value is specified, it must match for entries

  • <type>: If entries are to be added, the type must be specified. This can either be one of the predefined types (e.g. UNIX, WINDOWS, R3, ...) or a user-defined type

  • <username>: The user name for the entry

  • <password>: The password for the user. This can also be specified in encrypted form.